Showing posts with label Beginners. Show all posts
Showing posts with label Beginners. Show all posts

Wednesday, July 25, 2012

Best Price Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics

Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics Review


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Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics Overview

Everything you need to know to create professional web sites is right here. Learning Web Design starts from the beginning -- defining how the Web and web pages work -- and builds from there. By the end of the book, you'll have the skills to create multi-column CSS layouts with optimized graphic files, and you'll know how to get your pages up on the Web.

This thoroughly revised edition teaches you how to build web sites according to modern design practices and professional standards. Learning Web Design explains:

  • How to create a simple (X)HTML page, how to add links and images
  • Everything you need to know about web standards -- (X)HTML, DTDs, and more
  • Cascading Style Sheets -- formatting text, colors and backgrounds, using the box model, page layout, and more
  • All about web graphics, and how to make them lean and mean through optimization
  • The site development process, from start to finish
  • Getting your pages on the Web -- hosting, domain names, and FTP
The book includes exercises to help you to learn various techniques, and short quizzes to make sure you're up to speed with key concepts. If you're interested in web design, Learning Web Design is the place to start.


Tuesday, July 24, 2012

Best Price The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots

The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots Review


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The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots Overview

Discover the many features of the LEGO MINDSTORMS NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for.

The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots.

Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547)

Features
  • A complete introduction to LEGO MINDSTORMS NXT 2.0
  • Building and programming instructions for eight innovative robots
  • 50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques
  • 15 building challenges expand on the robot designs and help you develop ideas for new robots
Who is this book for?

This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

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Monday, July 23, 2012

Best Price Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Review


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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Overview

Create games beyond your imagination with the Unreal Development Kit

  • Dive into game programming with UnrealScript by creating a working example game.
  • Learn how the Unreal Development Kit is organized and how to quickly set up your own projects.
  • Recognize and fix crashes and other errors that come up during a game's development.
  • A practical beginner's guide with fresh, fun writing that keeps you engaged as you learn game programming with UnrealScript.

In Detail

Unreal Development Kit is the free edition of Unreal Engine--the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.

This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.

Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

What you will learn from this book

  • Set up a UDK project and learn how to compile and test your own code
  • Learn how to extend the UDK's code to add your own functionality
  • Create your own game types, player camera, and HUD
  • Learn how UnrealScript interacts with Kismet and create your own Kismet actions and events
  • Use networking to create and test multiplayer games
  • Optimize your code to fix errors and performance problems
  • Use DLLBind to interact with code outside of the UDK

Approach

This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.

Who this book is written for

This book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another language and would like to learn how UnrealScript uses concepts you're already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.