Tuesday, July 31, 2012

Best Price How to Create Selling eCommerce Websites (Smashing eBook Series)

How to Create Selling eCommerce Websites (Smashing eBook Series) Review


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How to Create Selling eCommerce Websites (Smashing eBook Series) Overview

Designing and developing e-commerce websites is a puzzle with thousands of pieces. Not only are the layout and structure of your Web store important, but you also have to keep the user experience and conversion rates in mind. These are what, in the end, really convince your client’s customers to click that shiny “Buy now” button.

In this book you’ll be studying the universal principles for successful e-commerce websites, which include improving your check-out process and making your product displays more attractive. In reality, optimizing your conversion rates takes little effort. Find out how to resolve small usability issues to immense effect. Are you familiar with A/B and multivariate testing? Use them to figure out how customers respond to minimal changes in design, content structure and check-out convenience. Customers decide whether to stay on a page in just a few (milli)seconds, so you better make them count!

Only outstanding articles have made it into the book, according to Smashing Magazine’s high-quality standards. Our authors are professionals, and their careful research figures largely in the book. Take the advice of experts who know exactly what they’re writing about.

TABLE OF CONTENTS
- Preface
- Getting Started With E-Commerce
- 5 Universal Principles For Successful E-Commerce-Sites
- 12 Tips for Designing an Excellent Checkout Process
- How to Engage Customers in Your E-Commerce Website
- Principles of Effective Search in E-Commerce Design
- 15 Common Mistakes in E-Commerce Design
- E-Commerce: Fundamentals of a Successful Re-Design
- Improve Your E-Commerce Design With Brilliant Product Photos
- How To Use Photos To Sell More Online
- Design To Sell: 8 Useful Tips To Help Your Website Convert
- 7 More Useful Tips To Help Your Site Convert
- Optimizing Conversion Rates: Less Effort, More Customers
- Optimizing Conversion Rates: It’s All About Usability
- Use Conversions To Generate More Conversions
- The Ultimate Guide To A/B Testing
- Multivariate Testing: 5 Simple Steps to Increase Conversion Rates

Pages: 266
Language: English
ISBN: 978-3-943075-04-5
Released: December 2010
Publisher: Smashing Media GmbH

Monday, July 30, 2012

Best Price C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series)

C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) Review


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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) Overview

The Only Official, Best-Practice Guide to Qt 4.3 Programming

Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3.

Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible.

  • Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming
  • Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation
  • Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end
  • Includes new chapters on look-and-feel customization and application scripting
  • Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more
  • Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs
  • Includes a new appendix on Qt Jambi, the new Java version of Qt


Sunday, July 29, 2012

Best Price Python Programming for the Absolute Beginner, 3rd Edition

Python Programming for the Absolute Beginner, 3rd Edition Review


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Python Programming for the Absolute Beginner, 3rd Edition Overview

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.

Saturday, July 28, 2012

Best Price Introducing Visual C# 2010 (Expert's Voice in .NET)

Introducing Visual C# 2010 (Expert's Voice in .NET) Review


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Introducing Visual C# 2010 (Expert's Voice in .NET) Overview

If you’re new to C# programming, this book is the ideal way to get started. Respected author Adam Freeman guides you through the C# language by carefully building up your knowledge from fundamental concepts to advanced features.

The book gradually builds up your knowledge, using the concepts you have already grasped to support those that come next. You will explore all the core areas of the C# language and the .NET Framework on which it runs. Particular attention is paid to the creation of Web and Windows applications and data access—danger zones where novice programmers often go awry in their early coding attempts.

Introducing Visual C# 2010 is a comprehensive primer. Even if you have no previous programming experience, you can have confidence in the fact that you'll be able to build well constructed web and Windows applications of your own once you have finished reading this book.

What you’ll learn

  • Understand the fundamentals of the C# language’s syntax and grammar and use it to create Web and Windows applications.

  • What object oriented programming is and how it is used in the .NET 4 Framework to save you time and increase the language’s flexibility. 

  • Connect to a wide range of data sources and incorporate their information into your dynamic applications.
  • Understand the key time and effort saving features of C# such as generics, lambda expressions, and delegates. 

  • Discover the huge array of supporting technologies that .NET 4 provides such as the Windows Presentation Foundation, LINQ, Parallel Programming, ASP.NET, Silverlight and Web Services.

Who this book is for

This book is ideal for anyone who is interested in learning about Microsoft's Visual C# 2010 language. Whether you have no previous coding experience or are bringing some existing skills with you from another programming language, this book will teach you everything you need to know to confidently create your own C# programs.



Thursday, July 26, 2012

Best Price How to Create an eBook Using Apple Pages (Smashing eBook Series)

How to Create an eBook Using Apple Pages (Smashing eBook Series) Review


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How to Create an eBook Using Apple Pages (Smashing eBook Series) Overview

The eBook industry is booming. We at Smashing Magazine have successfully published the Smashing eBook series, and Thomas Burkert is willing to share our tantalizing recipe with you. It is time for that bright idea of yours for a book to thrive. Why not make it an eBook and present it to a worldwide audience?

If that sounds appealing, then this compact 22-page manual is exactly what you need.

Read up on the common eBook formats before you get started to find out why you need them and which fit your purpose. The step-by-step workflow designed by Smashing Magazine focuses on creating eBooks using Apple Pages. Everything from setting up the document to adding a table of contents, images and tables is addressed. Staying on top of the workflow requires that you carefully coordinate the planning, production and publishing stages. Optimization, exporting and testing are important final touches.

Make sure you are all set to make your first eBook publication a smashing success with the Smashing eBook production manual “How to Create an eBook.”

Wednesday, July 25, 2012

Best Price Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics

Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics Review


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Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics Overview

Everything you need to know to create professional web sites is right here. Learning Web Design starts from the beginning -- defining how the Web and web pages work -- and builds from there. By the end of the book, you'll have the skills to create multi-column CSS layouts with optimized graphic files, and you'll know how to get your pages up on the Web.

This thoroughly revised edition teaches you how to build web sites according to modern design practices and professional standards. Learning Web Design explains:

  • How to create a simple (X)HTML page, how to add links and images
  • Everything you need to know about web standards -- (X)HTML, DTDs, and more
  • Cascading Style Sheets -- formatting text, colors and backgrounds, using the box model, page layout, and more
  • All about web graphics, and how to make them lean and mean through optimization
  • The site development process, from start to finish
  • Getting your pages on the Web -- hosting, domain names, and FTP
The book includes exercises to help you to learn various techniques, and short quizzes to make sure you're up to speed with key concepts. If you're interested in web design, Learning Web Design is the place to start.


Tuesday, July 24, 2012

Best Price The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots

The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots Review


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The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots Overview

Discover the many features of the LEGO MINDSTORMS NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for.

The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots.

Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547)

Features
  • A complete introduction to LEGO MINDSTORMS NXT 2.0
  • Building and programming instructions for eight innovative robots
  • 50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques
  • 15 building challenges expand on the robot designs and help you develop ideas for new robots
Who is this book for?

This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

-

Monday, July 23, 2012

Best Price Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Review


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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Overview

Create games beyond your imagination with the Unreal Development Kit

  • Dive into game programming with UnrealScript by creating a working example game.
  • Learn how the Unreal Development Kit is organized and how to quickly set up your own projects.
  • Recognize and fix crashes and other errors that come up during a game's development.
  • A practical beginner's guide with fresh, fun writing that keeps you engaged as you learn game programming with UnrealScript.

In Detail

Unreal Development Kit is the free edition of Unreal Engine--the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.

This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.

Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

What you will learn from this book

  • Set up a UDK project and learn how to compile and test your own code
  • Learn how to extend the UDK's code to add your own functionality
  • Create your own game types, player camera, and HUD
  • Learn how UnrealScript interacts with Kismet and create your own Kismet actions and events
  • Use networking to create and test multiplayer games
  • Optimize your code to fix errors and performance problems
  • Use DLLBind to interact with code outside of the UDK

Approach

This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.

Who this book is written for

This book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another language and would like to learn how UnrealScript uses concepts you're already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.



Sunday, July 22, 2012

Best Price Cocoa Programming for Mac OS X (4th Edition)

Cocoa Programming for Mac OS X (4th Edition) Review


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Cocoa Programming for Mac OS X (4th Edition) Overview

The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. 

“Cocoa® Programming for Mac® OS X is considered by most to be the de-facto intro-to-OS X programming text.”

—Bob Rudis, the Apple Blog

 

“I would highly recommend this title to anyone interested in Mac development. Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.”

—Bob McCune, bobmccune.com 

If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first.

 

Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.

 

Updated for Mac OS X 10.6 and 10.7, this fourth edition includes coverage of Xcode 4, blocks, view-based table views, Apple’s new approach to memory management (Automatic Reference Counting), and the Mac App Store. This edition adds a new chapter on concurrency and expands coverage of Core Animation. The book now devotes a full chapter to the basics of iOS development.



Friday, July 20, 2012

Best Price Computational Geosciences with Mathematica

Computational Geosciences with Mathematica Review


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Computational Geosciences with Mathematica Overview

Computational Geosciences with Mathematica is the only book written by a geologist specifically to show geologists and geoscientists how to use Mathematica to formulate and solve problems. It spans a broad range of geologic and mathematical topics, which are drawn from the author's extensive experience in research, consulting, and teaching. The reference and text leads readers step-by-step through geologic applications such as custom graphics programming, data input and output, linear and differential equations, linear and nonlinear regression, Monte Carlo simulation, time series and image analysis, and the visualization and analysis of geologic surfaces. It is packed with actual Mathematica output and includes boxed Computer Notes with tips and exploration suggestions. The accompanying CD-ROM contains notebooks of all text and graphics, plus an appendix on color graphics and specialised functions.

Thursday, July 19, 2012

Best Price SAS Certification Prep Guide: Base Programming for SAS 9, Third Edition

SAS Certification Prep Guide: Base Programming for SAS 9, Third Edition Review


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SAS Certification Prep Guide: Base Programming for SAS 9, Third Edition Overview

New and experienced SAS users who want to prepare for the Base Programming for SAS 9 exam will find the SAS Certification Prep Guide: Base Programming for SAS 9 to be an invaluable, convenient, and comprehensive resource that covers all of the objectives tested on the exam. Major topics include importing and exporting raw data files, creating and modifying SAS data sets, and identifying and correcting data syntax and programming logic errors. You will also become familiar with the enhancements and new functionality that are available in SAS 9.

Each chapter includes a quiz on the chapter's contents. This guide provides you with a solid study resource as well as a go-to reference for your library.

Wednesday, July 18, 2012

Best Price Programming Entity Framework: Building Data Centric Apps with the ADO.NET Entity Framework

Programming Entity Framework: Building Data Centric Apps with the ADO.NET Entity Framework Review


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Programming Entity Framework: Building Data Centric Apps with the ADO.NET Entity Framework Overview

Get a thorough introduction to ADO.NET Entity Framework 4 -- Microsoft's core framework for modeling and interacting with data in .NET applications. The second edition of this acclaimed guide provides a hands-on tour of the framework latest version in Visual Studio 2010 and .NET Framework 4. Not only will you learn how to use EF4 in a variety of applications, you'll also gain a deep understanding of its architecture and APIs.

Written by Julia Lerman, the leading independent authority on the framework, Programming Entity Framework covers it all -- from the Entity Data Model and Object Services to WCF Services, MVC Apps, and unit testing. This book highlights important changes for experienced developers familiar with the earlier version.

  • Understand the core concepts you need to make the best use of the EF4 in your applications
  • Learn to query your data, using either LINQ to Entities or Entity SQL
  • Create Windows Forms, WPF, ASP.NET Web Forms, and ASP.NET MVC applications
  • Build and consume WCF Services, WCF Data Services, and WCF RIA Services
  • Use Object Services to work directly with your entity objects
  • Create persistent ignorant entities, repositories, and write unit tests
  • Delve into model customization, relationship management, change tracking, data concurrency, and more
  • Get scores of reusable examples -- written in C# (with notes on Visual Basic syntax) -- that you can implement right away


Tuesday, July 17, 2012

Best Price Excel 2010 Power Programming with VBA (Mr. Spreadsheet's Bookshelf)

Excel 2010 Power Programming with VBA (Mr. Spreadsheet's Bookshelf) Review


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Excel 2010 Power Programming with VBA (Mr. Spreadsheet's Bookshelf) Overview

All the methods and tools you need to successfully program with Excel

John Walkenbach's name is synonymous with excellence in computer books that decipher complex technical topics. With this comprehensive guide, "Mr. Spreadsheet" shows you how to maximize your Excel experience using professional spreadsheet application development tips from his own personal bookshelf.

Featuring a complete introduction to Visual Basic for Applications and fully updated for the new features of Excel 2010, this essential reference includes an analysis of Excel application development and is packed with procedures, tips, and ideas for expanding Excel’s capabilities with VBA.

  • Offers an analysis of Excel application development and a complete introduction to Visual Basic for Applications (VBA)
  • Features invaluable advice from "Mr. Spreadsheet" himself (bestselling author John Walkenbach), who demonstrates all the techniques you need to create large and small Excel applications
  • Provides tips, tricks, and techniques for expanding Excel's capabilities with VBA that you won’t find anywhere else
  • Includes a CD with templates and worksheets from the book

This power-user's guide is packed with procedures, tips, and ideas for expanding Excel's capabilities with VBA.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Monday, July 16, 2012

Best Price Programming in Objective-C, Third Edition (Developer's Library)

Programming in Objective-C, Third Edition (Developer's Library) Review


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Programming in Objective-C, Third Edition (Developer's Library) Overview

Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for the iOS and Mac platforms.

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C).

This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. While the Objective-C language itself has gone through relatively minor changes since the introduction of Objective-C 2.0, the Apple development tools that programmers use for Objective-C development on the Mac and on iOS have changed significantly in a very short period of time.

The third edition of Programming in Objective-C includes numerous updates and improvements throughout the book:

  • Improved organization for some chapters
  • Incorporation of feedback and suggestions from members of the author's forum for readers, including more detailed descriptions for some of the examples
  • A new introduction to blocks with examples
  • Replacement of deprecated methods with newer methods
  • Updated diagrams and steps for using Xcode 4


  • Sunday, July 15, 2012

    Best Price Programming in Go: Creating Applications for the 21st Century (Developer's Library)

    Programming in Go: Creating Applications for the 21st Century (Developer's Library) Review


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    Programming in Go: Creating Applications for the 21st Century (Developer's Library) Overview

    Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience

     

    Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms.

     

    Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation.

     

    Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes

     

    • Quickly getting and installing Go, and building and running Go programs
    • Exploring Go’s syntax, features, and extensive standard library
    • Programming Boolean values, expressions, and numeric types
    • Creating, comparing, indexing, slicing, and formatting strings
    • Understanding Go’s highly efficient built-in collection types: slices and maps
    • Using Go as a procedural programming language
    • Discovering Go’s unusual and flexible approach to object orientation
    • Mastering Go’s unique, simple, and natural approach to fine-grained concurrency
    • Reading and writing binary, text, JSON, and XML files
    • Importing and using standard library packages, custom packages, and third-party packages
    • Creating, documenting, unit testing, and benchmarking custom packages


    Friday, July 13, 2012

    Best Price Microsoft Access 2010 VBA Macro Programming

    Microsoft Access 2010 VBA Macro Programming Review


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    Microsoft Access 2010 VBA Macro Programming Overview

    Develop custom Access VBA macros

    Perfect for power users, Microsoft Access 2010 VBA Macro Programming reveals how to maximize the features and functionality of Access 2010. You'll get in-depth details on Access VBA programming and application development followed by 20 real-world projects--complete with source code--that show you how to set up specific subroutines and functions. This practical resource then explains how to include the subroutines in the Access menu system and transform a set of interrelated VBA macros into an Access add-in package. Create your own Access 2010 VBA macros right away with help from this hands-on guide.

    Learn how to:

    • Create and enhance forms and reports
    • Design custom dialog boxes and buttons
    • Develop custom menus for the Ribbon
    • Use SQL queries with VBA
    • Create table macros
    • Use Office object models to interact with other Microsoft applications
    • Create and manipulate charts and graphs
    • Work with external databases
    • Add functionality to your programs with API calls
    • Animate objects in Access
    • Enhance database security
    • Create audit trails
    • Handle large text files
    • Transfer data via FTP


    Thursday, July 12, 2012

    Best Price Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages (Pragmatic Programmers)

    Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages (Pragmatic Programmers) Review


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    Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages (Pragmatic Programmers) Overview

    Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you'll go beyond the syntax-and beyond the 20-minute tutorial you'll find someplace online. This book has an audacious goal: to present a meaningful exploration of seven languages within a single book. Rather than serve as a complete reference or installation guide, Seven Languages hits what's essential and unique about each language. Moreover, this approach will help teach you how to grok new languages.

    For each language, you'll solve a nontrivial problem, using techniques that show off the language's most important features. As the book proceeds, you'll discover the strengths and weaknesses of the languages, while dissecting the process of learning languages quickly--for example, finding the typing and programming models, decision structures, and how you interact with them.

    Among this group of seven, you'll explore the most critical programming models of our time. Learn the dynamic typing that makes Ruby, Python, and Perl so flexible and compelling. Understand the underlying prototype system that's at the heart of JavaScript. See how pattern matching in Prolog shaped the development of Scala and Erlang. Discover how pure functional programming in Haskell is different from the Lisp family of languages, including Clojure.

    Explore the concurrency techniques that are quickly becoming the backbone of a new generation of Internet applications. Find out how to use Erlang's let-it-crash philosophy for building fault-tolerant systems. Understand the actor model that drives concurrency design in Io and Scala. Learn how Clojure uses versioning to solve some of the most difficult concurrency problems.

    It's all here, all in one place. Use the concepts from one language to find creative solutions in another-or discover a language that may become one of your favorites.



    Wednesday, July 11, 2012

    Best Price Joomla! Programming (Joomla! Press)

    Joomla! Programming (Joomla! Press) Review


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    Joomla! Programming (Joomla! Press) Overview

    When you master Joomla! programming, you can customize websites in ways that simply aren’t possible by tweaking parameters or installing someone else’s extensions. Now, there’s an authoritative, “soup-to-nuts” programming guide for every Joomla! user: from beginners with no Joomla! development experience to long-time coders seeking a quick start with Joomla!’s powerful new versions, 1.6, 1.7, and 2.5.

     

    Joomla!™ Programming presents proven best practices for getting the job done right. Written by Mark Dexter and Joomla! design architect Louis Landry (who wrote much of the new Joomla! framework), the text is packed with detailed examples and sample code, in-depth reference-style explanations available nowhere else, and fascinating sidebars revealing why Joomla! works the way it does.

     

    Both a tutorial and reference, this title brings together step-by-step instructions for everything from simple tasks (such as template overrides) to cutting-edge techniques involving components, MVC, and the Joomla! framework. You’ll learn how to 

    • View Joomla! from a programmer’s perspective
    • Extend Joomla! with layout overrides, plugins, and modules
    • Take full advantage of Joomla!’s improved new MVC implementation
    • Build front-end and back-end components, from start to finish
    • Secure your websites with Joomla!’s powerful, flexible new Access Control Lists
    • Work with databases and use the new JDatabaseQuery to write complex queries
    • Program Joomla! with JavaScript via the lightweight MooTools framework
    • Develop custom category structures for your own websites and extensions
    • Enable one-click updates for your own custom extensions
    • Use the Joomla! platform as an application framework 

    All example code, updates, and more information on Joomla! programming are available at the companion website, joomlaprogrammingbook.com.



    Tuesday, July 10, 2012

    Best Price Excel VBA Programming For Dummies

    Excel VBA Programming For Dummies Review


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    Excel VBA Programming For Dummies Overview

    Take your Excel skills to the next level with VBA programming

    Now that you've mastered Excel basics, it's time to move to the next level—creating your own, customized Excel 2010 solutions using Visual Basic for Applications (VBA). The new edition of this non-threatening guide is your key to getting there. Using step-by-step instruction and the accessible, friendly For Dummies style, this practical book shows you how to use VBA, write macros, customize your Excel apps to look and work the way you want, avoid errors, and more.

    The book's Web site provides all the programming examples from the book.

    • Introduces you to a new range of Excel 2010 options
    • Shows you how to use Visual Basic for Applications (VBA) to program your own custom Excel applications or to automate functions
    • Explains how to create VBA macros, program, handle errors, debug, and more
    • Covers Visual Basic Editor tools and functions; working with range objects; controlling program flow; and the easiest ways to create custom dialog boxes, toolbars, and menus
    • Includes a companion Web site with all the sample programs from the book

    Create your own, custom Excel programs with this information-packed guide!

    Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

    Monday, July 9, 2012

    Best Price Programming Pearls (2nd Edition)

    Programming Pearls (2nd Edition) Review


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    Programming Pearls (2nd Edition) Overview

    "The first edition of Programming Pearls was one of the most influential books I read early in my career, and many of the insights I first encountered in that book stayed with me long after I read it. Jon has done a wonderful job of updating the material. I am very impressed at how fresh the new examples seem." --Steve McConnell When programmers list their favorite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience.In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on / testing, debugging, and timing / set representations / string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley's focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley's classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites. 0201657880B04062001

    Saturday, July 7, 2012

    Best Price Murach's ASP.NET 3.5 Web Programming with C# 2008

    Murach's ASP.NET 3.5 Web Programming with C# 2008 Review


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    Murach's ASP.NET 3.5 Web Programming with C# 2008 Overview

    "In the last 3 years, I have tried to learn C# for web programming using books from a number of different publishers, but have always lost my motivation. The books were just not geared toward someone trying to learn on their own. Then, I checked out your ASP.NET/C# book from our corporate library. What a fantastic book! It's in such high demand at work that I bought my own copy." (A developer's comment on the 2.0 edition of Murach s ASP.NET)

    Already know how to code C# 2008 desktop applications? Then, you're ready to master web programming with the 3.5 edition of this best-selling ASP.NET book from Murach Books.

    It covers the 3.5 features that provide new functionality...like the ListView and DataPager data controls, LINQ data sources, new CSS-related tools, and ASP.NET AJAX...while it teaches you how to develop web applications from scratch. And it does that using all the same features that made the 2.0 edition such a favorite among professional developers:

    #1. It's concise, practical, and crystal-clear in telling you what you need to know

    #2. It shows you how to get the most from Visual Studio 2008 as you code, test, debug, and deploy ASP.NET web applications

    #3. It gives you a 7-chapter section on database programming...2 more chapters than in the previous edition because .NET continues to deliver new, powerful tools for this critical component of business applications

    #4. It gives you solid training in the essential skills that you'll use every day, including data validation...state management...improving the user experience with easy site navigation and a standard look and feel...boosting user response time with ASP.NET AJAX...handling security...developing reusable controls...working with database data using SQL, object, and LINQ data sources...and more

    #5. It gives you real-world application examples that guide you in applying what you're learning as you develop your own websites (you can download the applications for free from the Murach website)

    #6. Its paired pages presentation makes for fast reading, instant reinforcement, and time-saving reference (to see how the paired pages work, you can download free chapters from the Murach website)

    So if you need to learn ASP.NET 3.5 web programming, we hope you'll try this book first. We're convinced that it will deliver the training you need better and faster than any other book.

    Friday, July 6, 2012

    Best Price Computer Science: A Structured Programming Approach Using C (3rd Edition)

    Computer Science: A Structured Programming Approach Using C (3rd Edition) Review


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    Computer Science: A Structured Programming Approach Using C (3rd Edition) Overview

    The third edition of Computer Science: A Structured Programming Approach Using C continues to present both computer science theory and C-language syntax with a principle-before-implementation approach. Forouzan and Gilberg employ a clear organizational structure, supplemented by easy-to-follow figures, charts, and tables. The new edition has been thoroughly updated to reflect the new C99 standard, and includes a revised chapter sequence to better aid student learning.

    Thursday, July 5, 2012

    Best Price The Art of Computer Programming, Volumes 1-4A Boxed Set (Box Set)

    The Art of Computer Programming, Volumes 1-4A Boxed Set (Box Set) Review


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    The Art of Computer Programming, Volumes 1-4A Boxed Set (Box Set) Overview

    The bible of all fundamental algorithms and the work that taught many of today’s software developers most of what they know about computer programming.

    —Byte, September 1995

     

    Countless readers have spoken about the profound personal influence of Knuth’s work. Scientists have marveled at the beauty and elegance of his analysis, while ordinary programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.

     

    I can’t begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home… and even at a Little League game when my son wasn’t in the line-up.

    Charles Long

     

    Primarily written as a reference, some people have nevertheless found it possible and interesting to read each volume from beginning to end. A programmer in China even compared the experience to reading a poem.

     

    If you think you’re a really good programmer… read [Knuth’s] Art of Computer Programming… You should definitely send me a résumé if you can read the whole thing.

    Bill Gates

     

    Whatever your background, if you need to do any serious computer programming, you will find your own good reason to make each volume in this series a readily accessible part of your scholarly or professional library.

     

    It’s always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.

    Jonathan Laventhol


    In describing the new fourth volume, one reviewer listed the qualities that distinguish all of Knuth’s work.


    [In sum:] detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form.

    —Frank Ruskey


    These four books comprise what easily could be the most important set of information on any serious programmer’s bookshelf.



    Wednesday, July 4, 2012

    Best Price iOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple iPhone, iPad, and iPod Touch

    iOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple iPhone, iPad, and iPod Touch Review


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    iOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple iPhone, iPad, and iPod Touch Overview

    Open the door to endless new app development possibilities

    Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch, which includes the latest version of the Apple iPhone SDK, iOS 5. This text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest.

    With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere.

    • Provides a solid foundation in the patterns of iOS
    • Shares tips for running on multiple platforms and best using security services
    • Discusses topics such as controlling multitasking, advanced text layout and more
    • Demonstrates how to think differently with blocks and functional programming
    • Teaches table view, performance, and money-making optimization
    • Eliminates common challenges with memory management and iOS information flow

    Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.



    Tuesday, July 3, 2012

    Best Price Introduction to 3D Game Programming with DirectX 11

    Introduction to 3D Game Programming with DirectX 11 Review


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    Introduction to 3D Game Programming with DirectX 11 Overview

    This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation. Includes a companion DVD with code and figures. Brief Table of Contents: Part I Mathematical Prerequisites. Vector Algebra. Matrix Algebra. Transformations. Part II Direct3D Foundations. Direct3D Initialization. The Rendering Pipeline. Drawing in Direct3D. Lighting. Texturing. Blending. Stenciling. The Geometry Shader. The Compute Shader. The Tessellation Stages. Part III Direct3D Topics. Building a First Person Camera. Instancing and Frustum Culling. Picking. Cube Mapping. Normal and Displacement Mapping. Terrain Rendering. Particle Systems and Stream-Out. Shadow Mapping. Ambient Occlusion. Meshes. Quaternions. Character Animation. Appendices. Introduction to Windows Programming. High-Level Shading Language Reference. Some Analytic Geometry. Selected solutions. Features: +Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11 +Covers new Direct3D 11 features +Includes companion DVD with source code and 4-color graphics